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Ten simple rules to create a serious game, illustrated with examples from structural biology

Abstract : Serious scientific games are games whose purpose is not just fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research. The number of serious games is increasing rapidly, in particular citizen science games (CSGs), games that allow people to produce and/or analyze scientific data. It is possible to build a set of rules providing a guideline to create or improve serious games. We present arguments gathered from our own experience (Phylo, DocMolecules, the HiRE-RNA contest and Pangu) as well as examples from the growing literature on scientific serious games.
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https://hal-univ-rennes1.archives-ouvertes.fr/hal-01744190
Contributor : Laurent Jonchère <>
Submitted on : Thursday, July 18, 2019 - 2:34:35 PM
Last modification on : Saturday, April 11, 2020 - 2:13:55 AM

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Marc Baaden, Olivier Delalande, Nicolas Ferey, Samuela Pasquali, Jérôme Waldispühl, et al.. Ten simple rules to create a serious game, illustrated with examples from structural biology. PLoS Computational Biology, Public Library of Science, 2018, 14 (3), pp.e1005955. ⟨10.1371/journal.pcbi.1005955⟩. ⟨hal-01744190⟩

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