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Artificial Intelligence Accidentally Learned Ecology through Video Games

Abstract : An advanced artificial intelligence (AI) system defeated the best human players in StarCraft II, a popular real-time strategy game. In a virtual ecosystem, players compete for habitats and resources, unintentionally reproducing many ecological phenomena. We propose to repurpose this AI to test ecological hypotheses that have been intractable using traditional approaches.
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https://hal-univ-rennes1.archives-ouvertes.fr/hal-02635148
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Submitted on : Tuesday, July 7, 2020 - 1:30:11 PM
Last modification on : Tuesday, July 7, 2020 - 3:59:00 PM
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Lou Barbe, Cendrine Mony, Benjamin W Abbott. Artificial Intelligence Accidentally Learned Ecology through Video Games. Trends in Ecology and Evolution, Elsevier, 2020, 35 (7), pp.557-560. ⟨10.1016/j.tree.2020.04.006⟩. ⟨hal-02635148⟩

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